Crossover Score | Runtime | Plans | Github | Analytics |
---|---|---|---|---|
0.88/0.9 | Color Conversions, ASCII image generator, RGB adjuster on image, Binary Guessing Game | Binary Guessing Game | Issues | Binary-Decimal functioning |
Name | Team+Indi+Teacher | Runtime | Issues | Key Commit(s) | Analytics |
---|---|---|---|---|---|
Lincoln C | 0.8+0.88+?=1.68 | Binary Guessing Game | Issues | Binary-Decimal functioning | Commits, Profile |
Name | Team+Indi+Teacher | Runtime | Issues | Key Commit | Key Commit | Analytics |
---|---|---|---|---|---|---|
Dante A | 0.87+0.88+?=1.75 | RGB adjuster on image | Issues | Binary and Hex values | Scaling and revert | Commits, Profile |
Name | Team+Indi+Teacher | Runtime | Issues | Key Commit(s) | Plans | Analytics |
---|---|---|---|---|---|---|
Ashwin V | 0.85+0.88+?=1.73 | ASCII image generator | Issues | Adding first version, Adding color feature | Plans | Commits, Profile |
Name | Team+Indi+Teacher | Runtime | Issues | Key Commit(s) | Analytics |
---|---|---|---|---|---|
Gurshawn B | 0.82+0.88+?=1.70 | Color Conversions | Issues | Key Commit | Analytics, Profile |
What Lincoln did: After we met for our live review, I realized that I had a good idea going and it was fully functional vut I needed some sort of way for the audience to learn what a binary numbereven is so I added a hint button which would also qualify as my key commit.
HTML Structure: The HTML file sets up the structure of the game, providing elements for displaying the binary number, input field for guesses, buttons, and containers for visual elements.
What I did: After the week two review, the feedback I got from Mr. Mort and Sergi was to add some info about ascii and to explain to the user what exactly my feature is. I added a description about ascii at the top, and I also implemented a feature which allows you to add color to the image. This is controled by a toggle switch so the user can decide what they want. My feature is educational as it lets a user change any image they want into ascii characters, and do some modifications to them.
I added a feature that would allow you to click a button that will change the font colors of the ascii characters in to the colors of the original image. This was does by calculating the rgb values of each pixel, along with the brightness. I used Html canvas, which lets me paint out the picture using JS, and anylize the pixels, to do the calculations for rgb and brightness.
If I had more time I could have been able to perfect the image hight and width sliders, because right now, they are a bit buggy if not used correctly. Other than that I acomplished much more that what was in my plans. The initial idea was to just have a ascii image generate from a user imputed image, but I went above that and added features like the dimention sliders, and adding color to the image.
I had two main key commits, the commit for the scaling of teh image and the commit for the binary and hex. Scaling and revert
Binary and hex values Dante’s Video Dante’s tangibles
If I had more time I would add more SASS to the page and show more of the steps between each coversion the code runs while converting. This way the user will be able to learn about the ASCII and binary values as well.