What is a procedure?
A procedure is a named group of code that has paramaters and return values. Procedures are known as methods or functions depending on the language.
A procedure executes the statements within it on the parameters to provide a return value.
What are parameters?
Paramaters are input values of a procedure that are specified by arguments.Arguments specify the values of the parameters when a procedure is called.
By creating theses algorithms the readibility of code increases and the complexity decreases. This is becasue a function’s name can tell the reader what action it will perform, and by calling it, the code becomes more clean and easy to understand.

Procedures are used to create algorthims that can perform certain actions or return values. When a procedure returns a value, theis information must be stored in a variable for later use. However some procedures like the MOVE_FORWARD() perform an action, and don’t return a value. The image above provides an example of where procedures that don’t output a value would be used.
A 60$ item recieves a 20% discount and taxed at 8%.
PROCEDURE applyDiscount(cost, percentDiscounted)
{
    temp ← 100 - percentDiscounted
    temp← temp/ 100
    cost ← cost *temp
    RETURN(cost)
}
price ← applyDiscount(60, 20)
This is how we get the final price with the discount by calling the procedure and assigning it to the price variable.
PROCEDURE applyTax(cost, percentTaxed)
{
    temp ← 100 + percentTaxed
    temp← temp/ 100
    cost ← cost *temp
    RETURN(cost)
}
price ← applyTax(price, 8)
This applys the 8% tax to the price determined after the discount.
  File "/tmp/ipykernel_1599/4034616119.py", line 4
    temp ← 100 - percentDiscounted
         ^
SyntaxError: invalid character '←' (U+2190)
Given the applyTax procedure above: How would you call the procedure to get it to find the price using cost = 50, and percentTaxed = 10, and what value will it return?
#code here
cost = 50
percentTaxed = 10
applyTax = (cost/percentTaxed) + cost
print(applyTax)
55.0
# Defining Functions
#
# def function_name(parameter1, parameter2, etc..):
#     code here...
#
#     return return_value;
# return the value of parameter1 plus parameter2;
def add(parameter1, parameter2): # creates a function that takes in two parameters
    solution = parameter1 + parameter2; # sets solution to the sum of parameter1 and parameter2
    return solution; # return solution
    
print(add(5, 5)); # prints the return value of add(5,5)
# Code here
def diff(x, y):
    z = x - y
    return z
print(diff(10, 5))
-5
# Defining Classes
class person:
    def __init__(self, name, age, ): # constructor
        self.name = name;
        self.age = age;
    
    def getName(self): # method to create get name
        return self.name;
    
    def getAge(self): # method to create get age
        return self.age;
    
    def setName(self, name): # method to create set name
        self.name = name;
        
    def setAge(self, age): # method to create set age
        self.age = age;
        
    def yearOlder(self): # method to increment age by 1
        self.age += 1;
        
    def __str__(self): # method that returns a string when the object is printed
        return (f"My name is {self.name} and I am {self.age} years old.")
Person1 = person("John Doe", 15);
print(Person1)
print(Person1);
class car:
    def __init__(name, year, price, ): 
        self.name = name;
        self.year = year;
    def getName(self): 
        return self.name; 
    def getAge(self): 
        return self.year;   
    def setName(self, name): 
        self.name = name;
print(car)
import turtle
# Function to draw a shape with the specified number of sides
def draw_shape(num_sides):
    angle = 360 / num_sides  # Calculate the angle for each side
    for _ in range(num_sides):
        turtle.forward(100)  # Replace 100 with the desired side length
        turtle.right(angle)
# Get the number of sides from the user
num_sides = int(input("Enter the number of sides for the shape: "))
# Create a Turtle screen and draw the shape
window = turtle.Screen()
turtle.speed(1)  # Adjust the drawing speed if needed
draw_shape(num_sides)
# Close the drawing window when clicked
window.exitonclick()
class Student:
    def __init__(self, email, name, grade):
        self.email = email
        self.name = name
        self.grade = grade
    def get_name(self):
        return self.name
    def get_email(self):
        return self.email
    def get_grade(self):
        return self.grade
    def set_name(self, name):
        self.name = name
    def set_email(self, email):
        self.email = email
    def set_grade(self, grade):
        self.grade = grade
    def __str__(self):
        return f"My name is {self.name}. My email is {self.email}. My grade is {self.grade}"
# Create an instance of the Student class
student_instance = Student("ashwinkrv@gmail.com", "Ashwin Visvanath", 99)
# Access attributes and print the student's information
print(student_instance)
My name is Ashwin Visvanath. My email is ashwinkrv@gmail.com. My grade is 99